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You can suppress showing of the dialogues offering presets using the inDontOfferPresets attribute of the Simulator. Setting inDontOfferPresets to 1, as shown in the image below, will disable the presets pop-up window displayed when a VDB or Field3D cache files are loaded.

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Clicking the "..." button will open a menu with the following options:

 

Browse - Opens a dialog for choosing one of several cache file types. Phoenix FD can import the following cache files: Phoenix FD *.aur, Field3D *.f3d and OpenVDB *.vdb.  See How to import and render simulations from FumeFX, Houdini and Maya for more information.

Reset to Default - Resets the Preview and Render Path to the default value of $(same_as_output).

Help - Opens the Help page for the Input rollout of the Phoenix FD Simulator.

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Linear – This is the default mode. The cache cached sequence is played with a constant speed and can be offset forward or backward on the timeline, as well as sped up or slowed down.
Cache Index – The Direct Cache Index specifies which cache file will be loaded for the current timeline frame. Can be used to either show a static simulation, or the Direct Cache Index can be animated in case you want varying play speed, including playing the simulation backwardsin reverse.
Loop – A specified piece of the simulated sequence is looped. Can be used for flowing and repeated effects such as fireplaces, campfires or torch fires, water in fountains, waterfalls or boiling liquid. In this mode, the Cache Origin parameter specifies the beginning of the looped sequence, the Length parameter specifies the length of the loop, and Loop Overlap specifies the number of overlapped frames that ensure a smooth transition between the end and the start of the loop. Note that you need to have simulated at least Cache Origin Length + Loop Overlap cached frames for this mode to work correctly. When looping particles, make sure to export the particle ID channel in the Output rollout.

Direct Cache Index | inIndex – Directly specifies which frame from the input will be specified at any given point in time.  – Used in Cache Index mode and specifies the cache file index for the current timeline frame. This can be animated in order to achieve more interesting time-bend effects.

Cache Origin inReadOffset – An offset specifying which cache file from the sequence will be placed on the timeline at frame Timeline Origin.

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