Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Fancy Bullets
typecircle
  • Sampler – Determines how the scene is rendered. Includes options for the Image Sampler and DMC Sampler.
  • GI – Selection and settings for primary and secondary GI engines, GI caustics
  • Color Mapping – Controls color transformations that are applied to the final image colors
  • Camera – Settings relating to the render camera
  • Options – Options for globally controlling geometry, lighting, materials, and textures.
  • Displacement – Controls subdivision and displacement quality for all objects in the scene.
  • Caustics – Settings for rendering caustic effects.
  • IPR – Settings for the V-Ray IPR renderer.
  • DR – Options for Distributed Rendering.

...

Note: In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the Image Sampler (under the Sampler tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.

UI Path

...

 

Section
Column
width1%

 

Column
width33%

||out Network|| > V-Ray > V-Ray Renderer >

...

Renderer tab

Column
width33%

||V-Ray Shelf|| > ROP Settings

Column
width33%

V-Ray menu > Render Settings > Renderer tab