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This page contains information about the V-Ray Invert Texture node.

Overview


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 The V-Ray TexInvert node is a utility used to invert texture colors.

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UI Paths


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||mat Network|| > V-Ray> Texture: Utility > V-Ray Invert

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||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Utility > V-Ray Invert
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Node


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The V-Ray TexInvert node provides inputs that correspond to the parameters in the section below.

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Parameters


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Texture – Specifies the texture that has its colors inverted.

Invert Alpha – When enabled, the texture alpha is inverted as well.

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