This page contains information about the V-Ray Invert Texture node.
Overview
The V-Ray TexInvert node is a utility used to invert texture colors.
UI Paths
||mat Network|| > V-Ray> Texture: Utility > V-Ray Invert
Node
The V-Ray TexInvert node provides inputs that correspond to the parameters in the section below.
Parameters
Texture – Specifies the texture that has its colors inverted.
Invert Alpha – When enabled, the texture alpha is inverted as well.