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Transform Attributes are specific to transform nodes in Maya to accomplish a variety of tasks allowing you to exempt or skip the object from rendering, assign the object an ID number, or assign the object a user-defined attribute.

UI  Path

 

 

UI Expand
titleUI Path: ||Select transform node||

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> Attribute Editor >

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Attributes menu > VRay > (select attribute set)

Image Modified 

 

Skip Rendering

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This group allows you to exclude parts of the scene from rendering.

Skip rendering – When enabled, the objects below the transform are not included in the V-Ray scene and are not be rendered.

 

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Enter this MEL code snippet to Add this V-Ray Extra Attribute to the named object (here called "pSphere1"):

vray addAttributesFromGroup "pSphere1" "vray_skip_export" 1;

Attribute name that is added with the above MEL snippet :

vraySkipExport

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