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This page provides information on the Local ray server attribute set that can be added to meshes.

Overview

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The attributes in this section can be added to any polygonal mesh object or to

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VRayDisplacement node. The local ray server helps reduce memory usage for many instances of view-independent displacement and/or subdivision.

 

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UI Path: ||Select mesh|| > Attribute Editor > Attributes menu > VRay > Local ray server

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Attributes

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Local ray server – Enables an option in V-Ray that helps reduce the memory usage for scenes with many instances of objects with view-independent subdivision and displacement.

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