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This page provides information on V-Ray Attributes that can be added to transform nodes.

Overview

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V-Ray Extra Attributes are attributes that may be added to various object nodes in Maya to add additional V-Ray functionality to the object(s). Extra Attributes may be added to a node through the Attribute Editor's menu bar: Attributes > VRay when the object's node is currently selected.

Transform Attributes are specific to transform nodes in Maya to accomplish a variety of tasks allowing you to exempt or skip the object from rendering, assign the object an ID number, or assign the object a user-defined attribute.

 

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UI Path: ||Select transform node|| > Attribute Editor

Attributes menu > VRay > (select attribute set)

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Skip Rendering

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This group allows you to exclude parts of the scene from rendering.

Skip rendering – When enabled, the objects below the transform are not included in the V-Ray scene and are not be rendered.

 

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Enter this MEL code snippet to Add this V-Ray Extra Attribute to the named object (here called "pSphere1"):

vray addAttributesFromGroup "pSphere1" "vray_skip_export" 1;

Attribute name that is added with the above MEL snippet :

vraySkipExport

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