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titleUI Path: ||Right-click on the geometry|| > Assign New Material...
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||Right-click on the geometry|| > Assign New Material... > VRay section > VRay Flakes Mtl

 

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||V-Ray Shelf|| > Right-click to Create V-Ray Materials button > VRay Flakes Mtl

 

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||Hypershade|| > Window tab > Create... > VRay section > VRay Flakes Mtl



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These options are inactive with V-Ray GPU engine.


Cutoff threshold – Cutoff threshold for the reflections of the different layers. This parameter is not available when the renderer is set to CUDA.

Double sided – When enabled, the material is double-sided.

Trace reflections – Global switch to toggle reflections for all layers.

Max depth – The number of times a ray can be reflected.

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