Page History
This page provides information about V-Ray alSurface Material in Cinema 4D.
Overview
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Diffuse and Opacity
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Reflection
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SSS
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Options
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Reflect Max Depth – The number of times a ray can be reflected. Scenes with many reflective and refractive surfaces might require higher values to look correct.
Reflect Subdivs –
SSS Subdivs –
Consider All Objects – When enabled, the V-Ray AI Surface considers all intersecting objects with Al Surface when calculating the sub-surface scattering effect to allow for the effect to "bleed through". This option is not available in V-Ray GPU.