Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

The Diffuse rollout is part of the Generic material's parameters.

 

Diffuse

...

...

Section
Column
width60%

Some options are available only in Advanced mode.

Color – Specifies the color of the material. For dielectric materials, this is the diffuse color. For metals, this is the specular reflections color.

Diffuse Roughness – Controls the Diffuse BRDF Falloff. It can be used to simulate rough surfaces or surfaces covered with dust (for example, skin or the surface of the moon). Note that this parameter only affects the diffuse portion of non-metallic materials. For more information, please see the Roughness Parameter example below.

Column
width5%

 

Column
width35%

...

This example demonstrates the effect of the  Roughness  parameterparameter. Note how, as the  Roughness  increasesincreases, the materials appears appear more "flat" and dusty.

Section
bordertrue
Column
width30%

 

Column
width40%
Image slider
Panel
borderStylenone

Roughness = 0.0 (regular diffuse material)

Panel
borderStylenone

Roughness = 0.3

Panel
borderStylenone

Roughness = 0.6

Panel
borderStylenone

Roughness = 0.8

Column
width30%

 

...