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The V-Ray Frame Buffer offers options to configure the Render View, Render Region, History, and Layers options. The settings mainly control visibility, location of stored renders and presets, amount of disk space to use and navigating within the VFB.

 

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titleUI Path: ||V-Ray Frame Buffer|| > Options menu > VFB settings

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Render View

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The Render View tab controls zooming, panning and comparing of rendered images.

Zoom

Zoom Multiplier – Multiplies the zoom for one mouse click.

Outside Margin – The fraction of the displayed region allowed to be outside of the displayed image. Useful when panning the image while zoomed in.

Compare

Compare Fit Mode – Specifies how to fit the compared images when their resolutions are not the same. You can choose between HorizontalVertical and Center.

Split Hit Tolerance – Specifies a number of pixels around the split lines when deciding they are close enough to be dragged with the mouse.

Center Zoom on Split Line – When enabled, zooming in/out, while in history compare mode, is centered around the split position(s).

Keyboard Pan

Use VFB 3.x keyboard pan – When enabled, keyboard pan is in image pixels. When disabled, keyboard pan is in fractions of the displayed image.

Keyboard pan display fraction – Specifies the number of pixels (or fraction of the image) to pan with the keyboard.

Keyboard pan shift multiplier – Specifies a multiplier for the pan amount when the Shift key is pressed.

Bucket outlines – Controls the appearance of buckets in VFB2 during rendering.

Different color by bucket – Each core from local rendering machine receives its own color for the bucket outlines and machine name. Each DR slave server will have its own single unique color for the markings.
White – All bucket outlines, names of DR slaves servers and local rendering machine are in white.
Black – All bucket outlines, names of DR slaves servers and local rendering machine are in black.
None – No bucket outlines and markings are displayed during rendering.

Resize VFB on Resolution Change – When enabled, loading an image from history or new render start also resizes the VFB to fit.

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Render Region

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The Layers tab specifies a location to store the layer tree presets.

Preset path – Shows the path where the layer tree presets are saved.

Browse for Layers path – Specifies a path to save the layer tree presets.

Recent – Shows a list of recently used locations for loading layer tree presets.

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Shortcuts

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The Shortcuts tab displays a table, containing all shortcuts for VFB actions.

Please note that the VFB window must have the current focus for the shortcuts to take effect.

Enable shortcuts – Enables VFB shortcuts when the VFB window is in focus. When disabled, all Maya shortcuts are expected to take effect, even if the VFB window is in focus.

Configuration profile – Save/load a configuration profile of customized shortcuts. Once saved, VFB uses the configuration profile by default. The file path is available in the Configuration profile field. From the Recent (Image Added) button, you can switch between recently used config profiles.

New hotkey – Sets a new hotkey by pressing specific key or key combination. If the hotkey has already been assigned to another action, press Resolve conflict to make it available.

Assign – Assigns the key or the key combination to the selected action.

Remove selected – Removes the key or the key combination to the selected action.

Filter by action – Filters the hotkeys by their actions.

Remove all hotkeys – Removes all hotkeys.

Reset all to default – Resets all user-modified hotkeys to the default hotkeys.

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