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This node collects various shader nodes. It gives you control over which shader will go in the render output.

 

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titleUI Path: ||mat Network|| > V-Ray > Material > V-Ray Material Output

||mat Network|| > V-Ray > Material > V-Ray Material Output

||out Network|| > V-Ray Render Elements node > V-Ray > Material > V-Ray Material Output

||out Network|| > V-Ray Environment node > V-Ray > Material > V-Ray Material Output


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