Page History
...
Feature | V-Ray | V-Ray GPU |
---|---|---|
Preset: Back to Beauty | ||
Atmospheric Effects | ||
Background | ||
Bump Normals | ||
Caustics | (Production mode) | |
Coat Specular | ||
Coat Filter | ||
Coat Glossiness | ||
Coat Reflection | ||
Coverage | | |
Cryptomatte | ||
Denoiser | ||
Diffuse | ||
Extra Tex(ture) | ||
GI | ||
LightMix | ||
Light Select | ||
Lighting | ||
Material ID | ||
Material Select | ||
Matte Shadow | ||
Multi Matte | ||
Multi Matte ID | ||
Normals | ||
Object ID | ||
Object Select | ||
Raw Coat Filter | ||
Raw Coat Reflection | ||
Raw Sheen Filter | ||
Raw Sheen Reflection | ||
Raw GI | ||
Raw Light | ||
Raw Reflection | ||
Raw Refraction | ||
Raw Shadow | ||
Raw Total Light | ||
Reflect IOR | ||
Reflection | ||
Reflection Filter | ||
Reflection Glossiness | ||
Reflection Highlight Glossiness | ||
Refraction | ||
Refraction Filter | ||
Refraction glossiness | ||
Render ID | ||
Sheen | ||
Sheen Glossiness | ||
Sheen Filter | ||
SSS | ||
Sample Rate | ||
Self Illumination | ||
Shadow | ||
Specular | ||
Total Light | ||
Velocity | ||
Z Depth |
Materials
Feature | V-Ray | V-Ray GPU |
---|---|---|
Al Surface | ||
Blend | ||
Car Paint 2 | ||
Light |
| |
V-Ray Material |
| |
Fast SSS2 | PARTIAL (without raytraced (solid) and raytraced (refractive)) | |
Hair Next | ||
Bump | ||
2 Sided | ||
Scanned |
...