Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width50%

VRayColor2Bump is a V-Ray utility node that converts any RGB texture into a bump map. VRayColor2Bump is best used within a texture network that does not support bump mapping (e.g. a bump map going through color correction). VRayColor2Bump is slower to calculate because it needs to evaluate the texture at multiple points, but it can be used within any texture shading network. Directly plugging a bump map into the network is faster and should be used whenever possible, leaving the use of VRayColor2Bump for times when other options are not possible.


||Material Editor window|| > Material/Map Browser > Maps >  > 
UI Expand
titleUI Path: ||Material Editor window|| > Material/Map Browser ...
> Maps > V-Ray
> VRayColor2Bump

 

Image Removed

Image Added

Column
width5%

 

Column
width45%

...