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Then, go to the Create menu > Materials and select New Node Material option.

New Material node is created. When double-clicked on it, the Node Editor is opened. Now you can work within the Node Editor by creating and adjusting V-Ray nodes.

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For Cinema 4D version R25 and later

Make sure V-Ray is your Renderer. This is done through Render Settings > Renderer.

Go to the Material Manager and from Create > Materials, select New Node Material. Alternatively, go to Create > V-Ray > V-Ray Node Materials and select a V-Ray surface material from the list.

The Node editor opens and you can now work with all available V-Ray nodes.

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