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This page provides information about the V-Ray Omni node component in Grasshopper. 

 

Overview

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V-Ray Omni Light node component is used to create physically accurate light that is emitted from a single location in all directions. It is usually connected to the V-Ray Render which automatically adds it to the rendered scene. If a list of input Positions is connected, multiple lights are generated. The number of input positions determines the lights count.

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