In this mode, the displacement only from the base material is applied to the object.
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Click here to see the Material setup.
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Displacement mode: Blend all layers
This is the default mode for displacement. This is like stacking displacement maps from the base material and layered materials like layers on top of each other without any special blending mode; then they can be mixed by changing their opacity.
UI Expand
title
Click here to see the Material setup.
Column
width
1%
Column
width
32%
Displacement mode: Add all layers on top
This is like stacking displacement maps like layers on top of each other and using “Add” blending mode to mix them (then their strengths can be affected by the "Amount" value).