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This article explains the settings and values for the Corona Layered Material in Cinema 4D.

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Overview

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The Corona Layered Material offers stacking of multiple materials on top of each other in order to mix them. The resulting material depends on the blending amount or the masking shader used for each material layer. You can use a shader or a texture map to mask out the material layers in order to control what parts appear in the render - for example: rusted spots on a metal surface, exposed bricks below a cracked concrete surface, or a glossy pattern on a matte painted surface. 

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