Enable camera – Enables motion blur due to camera movement. For a complete motion blur solution, you need to enable objects motion blur as well.
Enable objects – Enables motion blur due to the movement of scene geometry. For a complete motion blur solution, you need to enable camera motion blur as well.
Transformation segments – Quality of the non-linear rigid (transformation) motion blur. Increasing this value increases the quality at the expense of some rendering speed and memory usage. Setting this value too low can result in movement stutter and/or artifacts.
Frame Offset – Offsets the time interval from which the motion blur effect is generated. The value is defined in frames, with 0 meaning that the center of the interval is exactly in the current frame, -1 meaning that the entire interval happens just before the current frame, and 1 meaning the entire interval happens just after the current frame.
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When using object motion blur with dynamics, the simulation should be cached to prevent artifacts in the final render.
Use shutter curve – When enabled, the shutter curve allows fine-tuning the movement and look of how the motion blur results will appear in the rendered image. This simulates how fast or slow the shutter opens for each frame and enforces a good sense of motion on your subject.