Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Vertical Fade Level | rendDisplFade, rendDisplVertFade – How high above the Ocean Level the displacement will stop having effect. This option is available only in Ocean Mesh and Cap Mesh mode and it is needed for ocean simulations where you have liquid flying or splashing high above the ocean surface, so that the ocean displacement will affect only the calm ocean surface, but will not displace the liquid flying high above the ocean, or you would be able to see small pieces of liquid move up and down as they fly due to the ocean waves displacement. Above the Vertical Fade Level there will be no displacement at all, and below it the displacement will be strongest near the Ocean Level and will gradually be reduced moving up from the ocean surface. This parameter is a percentage of the grid height, just as the Ocean Level option.

...