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VRayToon is a very simple atmospheric plugin that produces cartoon-style outlines on objects in the scene. The settings for a single VRayToon atmospheric are applied to all objects selected for inclusion. Multiple toon styles can be represented in a scene by creating several VolumeVRayToon atmospherics and including/excluding different sets of objects.

VRayToon has been implemented as an atmospheric effect for several reasons:

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  • Very simple implementation.
  • Works with any geometry supported by V-Ray, including displaced objects, Procedural Fur and Proxy Objects.
  • Works with any camera type supported by V-Ray (spherical, fish-eye, etc.).
  • Works with any camera effect (depth of field and/or motion blur).
  • Works with ray traced effects such as reflection and refraction.
  • Smooth and consistent outlines for intersecting objects.

VRayToon is not intended to be a full NPR (non-photorealistic rendering) effect. However, it may be useful in many cases.

The source of VRayToon is available as part of the V-Ray SDK.

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VRayToon effect must be added in a V-Ray Environment node (out network) to work.

 

UI path: ||mat Network|| > Effects > V-Ray Toon Effect

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