V-Ray Node Space offers a number of nodes arranged in the following categories: Color, Context, Material Generator, Material, Math, Surface and Utility.
V-Ray offers two output (ColoredNode) nodes - Materialand Two Sided Material. Each Node system holds only one output (Colored) node.
Some of the nodes are texture nodes, used as utility or surface maps.
UI Text Box
type
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V-Ray Node space is available in Cinema 4D versions 21.1 and later!
Make sure V-Ray is your Renderer. This is done through Render Settings > Renderer.
Go to the Material Manager and from Create > Materials, select New Node Material.
Alternatively, go to Create > V-Ray > V-Ray Node Materials and select a V-Ray surface material from the list. If the Separate menu for V-Ray materials option in the Preferences is disabled, go to Create > V-Ray > V-Ray Node Materials.
The Node editor opens and you can now work with all available V-Ray nodes.