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Overview

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The Color to UVW node helps adjusting the pattern of various maps according to the UVW of other maps.

Color to UVW node has the same function as the native Cinema 4D Colorizer Shader.

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Properties

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The U, V, W inputs control the respective axes channel axis channels of the input map.

Source – Specifies the map channel:

Automatic (use the one that's set)
Use the single uvw parameter
Use separate u, v, w parameters

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Example: Curvature and Color to UVW Node

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In this example, the Color to UVW Node helps mapping a Curvature node with a colored Ramp.

 

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In this example, a Ramp node is used along with Color to UVW node to map a Falloff texture node across the V direction of the image.

 

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This example shows a Ramp node that colors a Bitmap image using the Color to UVW node.

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