Starting with V-Ray 6, Update 1, Cosmos Enmesh patterns are supported in V-Ray for Rhino.
The Cosmos Enmesh pattern consists of two geometry assets - Enmesh and Proxy Mesh. The Proxy Mesh shows what the patterns look like in the viewport. The Enmesh asset is applied to an object and can be modified.
Cosmos Enmesh Patterns are automatically applied on import when a scene object is selected. If other Geometries (Displacement, Fur, another Enmesh) have been previously applied to an object, a new Enmesh overrides them.
Drag and drop a Cosmos Enmesh directly in the scene from the Asset Editor or from the Cosmos Browser.
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See more information on how the new Enmesh assets work.
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<iframe width="560" height="315" src="https://www.youtube.com/embed/ZFjXQszM-p8" title="V-Ray for Rhino — How to enrich your project with Enmeshes from Chaos Cosmos" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture;" allowfullscreen></iframe>
Updates
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Cosmos assets with newer versions on the server have an "update" button in the Asset Editor. Press the update button () to start the update.
Note that the update can change the appearance of the object and the rendered result.
If the asset files are missing, a Download button () is present instead.
The download progress is present next to the button ().
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If the asset has more than one version, the Download button downloads the original version and the update button - the newest one.