Clear VFB in between renders – When enabled, the frame buffer is reset to black before each rendering. When disabled, the last render stays on and is gradually replaced by the new one.
Render stamp – When enabled, text with render information overlays on the bottom right corner of the rendered output. You can click the little > button before the checkbox to see the list of all available %-variables you can use.
UI Text Box
type
tip
The content of the render stamp accepts text and the special %-variables listed under the > button.
Expand
title
Click here to see the available variables for the render stamp
Renderstamp varialble
Explanation
code
%ptp
-
Performance:
Preprocessing
Parsing time
(in
milliseconds)
%ptg
-
Performance:
Geometry
preprocessing
time
(in
milliseconds)
%pts
-
Performance:
Secondary
solver
precomputation
time
(in
milliseconds)
%ptd
-
Performance:
Denoising
time
(in
milliseconds)
%pt
-
Performance:
Total
elapsed
time
%pr
-
Performance:
Rays
per
second
%ps
-
Performance:
Rays
per
sample
%pp
-
Performance:
Passes
%pe
-
Performance:
Noise
level
%sl
-
Scene:
Number
of
light
primitives
%so
-
Scene:
Number
of
objects
%su -
objects
%si
Scene:
Number
of
unique primitives
%sd -
instanced primitives
%su
Scene:
Number
of
displacement primitives
%si -
unique primitives
%sd
Scene:
Number
of
instanced
displacement primitives
%c
-
CPU
name
%ct
-
Number
of
CPU
thread(s)
%bn
-
Corona
build
name
%b
-
Corona
build
date
%d - Current
datestamp
%d
Current date/time
%h
-
Current
time
%f
-
Currently
rendered
filename
%n
-
Actual
frame
number
%o
-
Output
filename
%v
-
Current
camera
name
%i
-
This
computer
name
%mc
-
Memory
currently
used
by
Corona
%mcp
-
Peak
memory
used
by
Corona
%mp
-
Virtual
memory
currently
used
by Cinema 4D + Corona
%mpp - Peak virtual memory used by Cinema 4D + Corona
%ms - Virtual memory currently used by the system
%bpn - Corona plugin build name
by the host application + Corona Renderer
%mpp
Peak virtual memory used by the host application + Corona Renderer for that session of the host application
%ms
Virtual memory used by the system
Column
width
5%
Column
width
45%
Image filter
...
Section
Column
width
50%
Type – The image pre-filters suppress Moiré patterns and other artifacts by slightly blurring the image. Most filters produce visually almost equal results.
Available filter types are:
High Quality – This filter produces better anti-aliasing and DoF than other filters. It does not work with AI denoising. Box – This filter has the most significant blurring of all the filters. Tent – This filter offers a good tradeoff between blurring and sharpness. Symmetric tent – This filter is a variant of the tent filter with bigger diagonal blurring. Parabolic – This filter has the second most significant blurring of the filters. Hann – This filter has low diagonal blurring and a smaller tail than the other filters. Blackman-Harris – This filter is the sharpest, resulting in the least blurring of all the filters (except for None). None – This option disables the filtering entirely, resulting in a perfectly sharp image.
Width [px] – The filter radius in pixels. A larger value slightly blurs the image to improve anti-aliasing and removes the Moiré effect. The default value of 2.0 works fine in most cases.
Highlight clamping – Clamps all samples to this maximum value before they are written into the frame buffer. This can help to reduce noise and improve anti-aliasing around bright light edges at the cost of bias. Setting the value too low results in visibly clamped highlights. Set to 0 to disable for unbiased, highest-quality output.