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This article explains the settings and values for the Corona AO shader.


Overview

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The Corona Ambient Occlusion (Corona AO) is a shader that can be used to color the concave and convex areas of a surface. By default, when used as diffuse color, it will darken crevices and cavities of objects while also brightening flat and raised areas. The Corona AO shader can also be used to create advanced materials, such as rusted metal, worn wood, and scratched paint, or to provide artistic control over the overall scene appearance.

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Shader properties

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Occluded color – This is the color that is used for occluded areas of the geometry.

Level – This is the intensity (also considered as the visibility) of the occlusion.

Occluded texture – Using this option, the occlusion can be controlled by a texture map or shader.

Texture – Defines the texture map or shader that will be used for AO.
Mix mode – Controls the blending mode of the texture map or shader.
Mix strength – Controls the intensity of the texture map or shader that is being used.

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Corona AO Occluded color

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titleOccluded color = Black

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titleOccluded color = Red

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titleOccluded color = Green

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Corona AO Occluded color - Level

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titleLevel - 0%

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titleLevel - 50%

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titleLevel - 100%

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Corona AO Occluded Texture

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titleNo texture/shader

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titleTexture map

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titleTexture map

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Corona AO Unoccluded color

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titleUnoccluded color = White

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titleUnoccluded color = Orange

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titleUnoccluded color = Green

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Corona AO Unoccluded color - Level

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titleLevel - 0%

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titleLevel - 50%

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titleLevel - 100%

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Corona AO Unoccluded Texture

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titleNo texture/shader

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titleTexture map

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titleTexture map

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Corona AO Max distance

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titleMax distance = 5cm

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titleMax distance = 20cm

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titleMax distance = 40cm

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Corona AO Max distance texture

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titleMax distance texture = None

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titleMax distance texture = Texture map

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titleMax distance texture = Texture map

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Corona AO Max distance texture (Mix strength)

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titleMix strength = 100%

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titleMix strength = 50%

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titleMix strength = 0%

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Corona AO Color Spread

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titleColor spread = 0%

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titleColor spread = 50%

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titleColor spread = 100%

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Corona AO Ray directionality

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titleRay directionality = 0%

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titleRay directionality = 35%

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titleRay directionality = 70%

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Corona AO Max samples

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titleMax samples = 5

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titleMax samples = 20

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titleMax samples = 50

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