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This page gives information on how to use the Chaos Cosmos Browser Material library in page introduces the Materials in V-Ray for Revit.

 

Overview

Chaos Cosmos provides a vast library of ready to use materials divided in several categories.

 

 

Usage

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There are several ways to import materials from Chaos Cosmos to Revit.

Use the Import button to add Cosmos Browser Materials to the V-Ray Asset Editor Materials list.

Use the Import Options button to enable the triplanar mapping function for the selected material. This feature automatically scales materials to their actual size taking into account the scene units.

Imported materials appear in the V-Ray Asset Editor in Revit. Assign them as material replacement in order to see them rendered.

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You can also apply materials directly by dragging them into the Appearance Manager's Materials and Global Overrides tabs. Materials can also be applied on the edited Cosmos assets from ||Appearance Manager|| > Families tab > Cosmos sub-tab.

You can also drag and drop materials into the Settings panel > Environment tab > Infinite Ground Plane section > Material slot.

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Materials Tabs
Responsivegridmacro
VAlignmentstart
Columns2repeat(2, 1fr)
Columns3width1100px
Columns1repeat(3, 1fr)
Columns1width1740px
Columnsrepeat(4, 1fr)
Columns2width1290px

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CardPageLinkHow to Work with Materials

How to Work with Materials

Provides information on how to work with materials in V-Ray's Asset Editor for Revit.

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CardPageLinkMaterial Types

Material Types

Provides information about native V-Ray Materials created in the Asset Editor.

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CardPageLinkMaterial Attributes

Material Attributes

Provides information about V-Ray Material Attributes.

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CardPageLinkMaterial Layers

Material Layers

Provides information about V-Ray Material Layers.

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