Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width50%

In this tutorial, you will learn how you can fine-tune the lighting of your scene. Nejc shows you a couple of easy techniques that you can use to achieve the look you’re after. This includes setting up additional lights, using V-Ray’s Light Mix to tweak the color and intensity of your lights even after you’ve rendered, and more.

Column
width5%
 
Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/Ofuy-SBBU1c" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

 

Part 9: Creating a metal material

...

Section
Column
width50%

In this tutorial you will learn how to create a realistic metal material. Nejc shows two alternative methods - the IOR workflow and the PBR workflow, and the difference between them. Additionally, he shows how to add details and imperfections to the metal material and how to get rid of the ugly UV seams in the object.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/1BjCfumA1WA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 10: Adding material imperfections for realism

...

Section
Column
width50%

This tutorial takes a closer look into the way that imperfections can be added to materials to achieve a higher level of realism. Nejc shows how you can add imperfections to the diffuse, reflection and refraction channels, as well as adding bump and roughness. He also shows a quick workflow for adjusting the filtering settings of textures.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/DzNmkPUQiRs" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 11: Setting up realistic plant materials

...

Section
Column
width50%

Learn how to set up realistic plant materials. Nejc goes through the steps of setting up the leaf diffuse, reflections, translucency and many more. He also goes through some tips and tricks on how to set up your model and how to enhance the material's realism.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/ZBkcYTM63rY" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 12: Adding variations to leaves the easy way

...

Section
Column
width50%

This tutorial shows how you can create multiple leaf variations using the V-Ray MultiSubTex shader. Nejc explains the basic concepts and various uses of the MultiSubTex shader and applies that to shading a plant material.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/g94U0XEQnvI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 13: Setting up a V-Ray Physical Camera

...

 

Section
Column
width50%

In this tutorial Nejc goes through the process of creating and adjusting a V-Ray Physical Camera. Learn how to choose the right camera angle, the camera type, how to set up the exposure and many more options to make your render look its best. Nejc also shows how you can use the Composition Guides to help set up your camera and how to adjust the aspect ratio.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/GkmeJdscVb4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 14: Color correcting from the VFB

...

Section
Column
width50%

This tutorial shows how you can color correct a scene from the V-Ray Frame Buffer, without the need to open any post-production software. Follow Nejc, as he shows you how to use the Cryptomatte render element to isolate an object in the scene and adjust its hue, saturation, color balance and more.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/98418I14gE8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

 

Part 15: Render settings for stills and animations

...

 

Section
Column
width50%

In this tutorial Nejc goes through the concepts and setup for rendering still images and animations with V-Ray. Learn how to choose between V-Ray and V-Ray GPU render engines; between Bucket and Progressive sampling, how to set up your Denoiser and many more steps to achieve a perfectly crisp render.

Column
width5%

 

Column
width45%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/_1k5AfaYWu8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>