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The following QuickStart guides provide step-by-step tutorials and assets to help you get started with V-Ray for NUKENuke. In addition, these guides take an in-depth look at using V-Ray geometry formats, V-Ray lights, and advanced rendering techniques.

For advanced guides on production workflows, see the Production Workflows section.

 


 

Intro to V-Ray for

NUKE

Nuke

An introductory guide to V-Ray for NUKENuke. Covers setting up and rendering a simple scene using V-Ray lights, materials, and render elements. Includes how to set up a comparison scene with the NUKE Nuke Scanline renderer and the V-Ray renderer.

 


 

 

Geometry In-Depth

A detailed tutorial on using and loading V-Ray geometry formats. Also provides a comparison between V-Ray file formats and the ones provided within NUKENuke.

 


 

 

Materials | Textures

A guide to using V-Ray materials, textures, and render elements. Covers how to use the VRayMaterialPreview node to develop the look of a shader without setting up an entire scene.

 


 

 

Lighting In-Depth

A detailed guide to the various lights available in V-Ray.

 


 

 

Rendering In-Depth

A detailed tutorial on rendering that builds on the previous QuickStart guides. Includes working with more Render Elements, the VRayExtraTex node, improving render quality, and rebuilding a comp.