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Overview

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The Corona Power Tools, introduced in Corona 11, offer a set of different instruments to simplify the manipulation of objects, which in previous versions had to be done manually or with the help of third-party plugins.

Those tools are:

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  • Object Replacer – Swaps out currently selected objects in the viewport with objects added to the "Replacing Objects" list.
  • Pivot Placer – Simplifies object pivot placement by aligning it to the object bounding box or a specific point.
  • Transform Randomizer – Randomizes transformations of selected objects by adjusting their translation, scale, and rotation along the specified axes within the defined variation ranges.
  • Scene Cleaner – Allows to quickly clean-up a scene.
  • Selection Randomizer – Allows to pick an exact number of items from the selection, based on the selection count or a designated percentage value.

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Right-click on the Main 3ds Max Toolbar > Corona Power Tools Toolbar
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Object Replacer

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Add – Adds objects currently selected in the scene to the "Replacing Objects" list.

Remove – Removes selected entries from the "Replacing Objects" list.

Clear All – Removes all entries from the "Replacing Objects" list.

Seed – Changes the replacement randomization.

Cloning Type – Allows you to select one out of three available cloning types: copy, instance or reference.

Advanced – Shows additional replacement settings.

Layer From Object(s) – Specifies whether the resulting objects should be placed on the Replacing or Replaced objects' layers.  
Material From Object(s) – Specifies whether the resulting objects should be using the Replacing or Replaced objects' materials.  
Rotation From Object(s) – Specifies whether the resulting objects should be rotated based on the Replacing or Replaced objects' rotation. 
Scale From Object(s) – Specifies whether the resulting objects should be scaled based on the Replacing or Replaced objects' scale. 
Wire Color From Object(s) – Specifies whether the resulting objects should be using the Replacing or Replaced objects' wire colors. 

Start Preview –  Initiates a live preview directly in the viewport.

Reset Options – Restores all settings back to their default values.

Apply – Applies the custom values.

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Animation Keys – Deletes all animation keys in the scene.

Animation Layers – Deletes all animation layers in the scene.

Bitmap Chache Cache – Frees up all the memory used by the image file bitmap caches. This is useful if memory is fragmented with a lot of different bitmaps and you want to have just ones currently active reloaded.

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This operation is not undoable.

Block/Style Parent Object Deletes all nodes containing Block/Style parent object in the scene.

Empty Layers – Deletes – Deletes all empty layers in the scene.

MAXScript Memory – Excludes – Executes MAXScript's garbage collector, potentially freeing up some memory MAXScript was using.

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This operation is not undoable.

Note Tracks  Deletes all note tracks in the scene.

All Retimers  Deletes all retimers in the scene.

All Retimers With No Markers – Deletes all retimers with no markers in the scene, i.e. empty retimers.

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This operation is slower than deleting All Retimers.

Particle View Objects  Deletes all Particle View related helpers and objects.

Undo/Redo Stack  Empties the Undo/Redo stack.

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This operation is not undoable.

Unresolved XRefs  Deletes all unresolved XRef objects and XRef scenes in the scene.

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This operation is not undoable.

Select All – Selects all Scene Cleaner checkboxes.

Select None – Deselects all Scene Cleaner checkboxes.

Apply – Runs all selected cleanup tasks.


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