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This page provides information on the V-Ray Directional Light.

 


Overview

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The V-Ray Directional Light is a V-Ray specific light source plugin that can be used to create physically accurate area lights.

V-Ray Directional light can be instanced by using Array or Alt+drag the light object in the Rhino viewport.

 



UI Path

 

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||V-Ray Lights Toolbar|| > Directional Light tool

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||V-Ray|| > Lights

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 Directional Light

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Creating a Directional Light

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Parameters

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Color – Specifies the color of the light.

Intensity – Specifies the strength of the light.

Shadow Radius – Controls the size of the light. Where 0.0 is a point light, larger values produces soft (area) shadows.

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Options

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Shadows – When enabled (the default), the light casts shadows. When disabled, the light does not cast shadows.

Affect Diffuse – When – When enabled, the light affects the diffuse properties of the materials. 

Affect Specular – When enabled, the light affects the specular of the materials.

Caustic Subdivs – Used by V-Ray when calculating Caustics. Lower values produce noisy results but render faster. Higher values produce smoother results but take more timeAffect Atmospherics –  Specifies whether the light influences the atmospheric effects in the scene. The value determines the amount of involvement.

 
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