Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

The Bump tab is part of the V-Ray Material parameters.   

HideElements
cssselector#tocVertical, #tocHorizontal


Bump

 

...


Section
Column
width57%

Bump Map – Allows you to select a texture for the bump or normal map. Leaving this unconnected turns off bump/normal mapping.

Bump Amount – A multiplier for the bump map effect.

Bump Type – Determines how the Map parameter is interpreted. A Texture can be attached to this slot and blended with this value, using the Mix Strength and Mix Type options.

Bump map – Applies the map as a bump map.
Normal map Map in tangent spaceTangent Space – Applies the map as a normal map in tangent space.
Normal map Map in object spaceObject Space – Applies the map as a normal map in object space.
Normal map Map in screen space Screen Space – Applies the map as a normal map in screen/camera space.
Normal map Map in world spaceWorld Space – Applies the map as a normal map in world space.
From texture bump outputTexture Bump Output – The map is applied as determined by map type itself.
Explicit normalNormal – Applies the map as an explicit normal.

 
Column
width5%


Column
width38%

Image Removed

 

 

 

Image Added




Section
Column
width30%
UI Text Box
sizemedium

Previous:

V-Ray Material Sheen

 
Column
width40%


Column
width30%
UI Text Box
sizemedium

Next:

V-Ray Material Options