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Date -  11 Novermber, 2021

Release Notes: V-Ray 5

 

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urlhttps://download.chaosgroup.com/?platform=48&product=47

 



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 Free render-ready content

Chaos Cosmos is a free library of high-quality V-Ray content to help bring your scenes to life. With a collection of high-resolution materials, beautiful HDR environments, and render-ready 3D models such as plants, trees, bushes, and more, Chaos Cosmos is a great resource for your next project

Initial support for Pixar's USD format

Work natively with USD to exchange information between DCC tools.

Load and edit large amounts of data, without extra conversions, in no time. Faster, and more efficient collaboration between 3D artists in all industries.



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V-Ray Material Library

Choose from a library of over 500 render-ready textured materials including metals, glass, wood, and more.

See more at V-Ray Material Library Browser.

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Pixel-perfect masks in the

New V-Ray

Frame Buffer

Make pixel-perfect adjustments to your scene without re-rendering. Use any of V-Ray's masking render elements—Cryptomatte, MultiMatte, and Object/ Render/ Material IDs—to select and fine-tune parts of your render.

Decal

Apply decals to any surface without altering the underlying material or adding UVs. The new V-Ray Decal makes it easy to add stickers, labels, cracks, stains, scratches, and moreFind out more at Masks.

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VRayEnvironmentFog color transparency

We’ve added colored transparency to VRayEnvironmentFog, making specific setups, like underwater shots, easier to create, more realistic, and faster to render.

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Extended USD Support

Enhance your workflow with the ability to export V-Ray lights to USD, and render USD lights with V-Ray.

With build 5.20.01, export of VRayDisplacement is supported.

To learn more visit USD

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Opacity Cutout Conversion

Convert opacity-mapped objects to actual geometry for faster rendering. This new feature will save time when rendering broad-leaved trees or other vegetation.

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Batch Rendering with Chaos Cloud

Easily batch render multiple cameras and render layers with Chaos Cloud

New V-Ray Material translucency

Create true translucent materials with the updated V-Ray Material. Now with built-in volumetric random walk subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.

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Sharpen and Blur

Adjust the detail of your renders using the new Sharpen and Blur layers, built right in the V-Ray Frame Buffer, for even more artistic control. And save time with batch image processing.

For more, visit Sharpen and Blur

GPU Light Cache and improved Out-of-core

The V-Ray Light Cache is now calculated on the GPU for faster render starts. Out-of-core now supports all V-Ray GPU features allowing any scene to exceed GPU memory for geometry.

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Hair improvements

Render blond, gray, white, and other bright hair colors more accurately with the

Progressive caustics

Achieve real-world reflections and refractions with

V-Ray Hair Next Material's new

progressively calculated caustics. It's easier to set up, without the need for pre-calculated photon maps

feature - Compensate Energy. For more information, visit VRayHairNextMtl.

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 VRscene Material Importer

Importing materials from vrscene is vastly improved. The imported shading networks are more native and the graph is optimized.

 

Additive Dome Lights

Combine HDRI sources for fast, creative lighting setups and accurate Light Mix.

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Enhanced V-Ray Curvature texture

The V-Ray Curvature texture generates masks based on the curvature of a surface, and the latest improvements add individual controls for convex and concave areas. In addition, a new option to ignore bump maps makes the curvature masks more accurate.


Light volumetric contribution

Easily adjust how much an individual light illuminates the environment fog around it with newly added lighting controls

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Cryptomatte in progressive rendering

The Cryptomatte render element is now supported with progressive rendering.

 

Viewport improvements

VRayMtl coat and sheen layers are now in the viewport. Initial viewport implementation of VRayLayeredTex.

 
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Intel® Open Image Denoise

Extended V-Ray Dirt

New CPU-based AI denoiser engine, excellent for interactive rendering. Intel® Open Image Denoise cleans up noise fast and runs on any machine.

 

This update is Autodesk Maya 2022 compatible. advanced options in V-Ray Dirt ensure more precise control over weathering effects. For more information, visit VRayDirt.