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This page provides information about the Bump Normals ID render element in V-Ray for Rhino.

 

Overview

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Creates a normal-style image from the camera view considering bump and normal maps in scene shaders. The normals are generated in screen space which uses XYZ orientation of the camera view. With Screen space the X axis runs left-right across the view, Y runs up-down, and Z points out of the screen. 

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UI Paths 

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||V-Ray Asset Editor|| > Render Elements (right-click) > Bump Normals
||V-Ray Asset Editor|| > Create Asset (left-click) > Render Elements > Bump Normals

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