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This page introduces render settings in V-Ray for Maya.

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Overview

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The Maya Render Settings window hosts many V-Ray settings for both V-Ray and IPR. Depending on which render mode you are using, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Installation and Licensing page page.

 

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|| Windows menu || > Rendering Editors > Render Settings

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||Maya status bar|| > Display render settings button 

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Production Renderer Settings

 

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Columns2repeat(2, 1fr)
Columns3width1100px
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Columns1width1740px
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Columns2width1290px

Production Render Settings Tabs

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When V-Ray is set as the renderer, V-Ray parameters are organized under several tabs in the Render Settings Setup window. Additionally, each tab is divided into several rollouts.

 

 

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Common tab -
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Common Tab

 

Common options for outputting files, like renders or textures.

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- Specifies the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings.

V-Ray Tab

 

Selection of options that determine how V-Ray renders your Maya scene.

GI tab -
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GI Tab

 

Selection and settings for primary and secondary GI engines, GI caustics.

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Settings Tab

 

Global settings including displacement and texture settings.

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- Provides

Overrides Tab

 

Provides global parameters that override a variety of other V-Ray settings

such as local parameters for lights, cameras, and materials.

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Render Elements Tab

 

Creation and control of render elements for beauty pass compositing and post-production.

 

 

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In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the image sampler (under the V-Ray tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.

 

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When IPR is used for rendering, V-Ray parameters are located under a single IPR tab. For more details on IPR as a whole, please see the Interactive Rendering | IPR page.

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IPR Tab

 

Global settings including displacement and texture settings.

 

 

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