Page History
This page provides details on the settings available for the Stochastic Flakes Material in V-Ray for Cinema 4D.
Overview
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Basic Parameters
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Example: Enable Flakes
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The Enable Flakes parameter allows the user to turn the Stochastic Flakes effect on and off. When on, flakes are scattered across the surface of the material. When off, the material renders with only the specified BRDF Type and Hilight Glossiness. In the example below, the BRDF Type is set to GGX. Click on the image to open the full-resolution.
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Example: Number of Flakes
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Colored Flakes Parameters
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Example: Random Color Map
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Advanced Parameters
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Options
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Preview Settings
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References
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The V-Ray Stochastic Flakes Material is based on the Chaos paper "A Practical Stochastic Algorithm for Rendering Mirror-Like Flakes" (PDF Download).
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