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This page provides information about the supported .vrscene features exported from V-Ray for Revit. 

UI Text Box
typenote

 Chaos Vantage has better support for .vrscene files exported from V-Ray Next, V-Ray 5.

 

 


Lights


 
Tabs Page
titleLights
Native name

V-Ray plugin name

Support
POINT
 
SphericalLightSphere(tick)
HemisphericalLightRectangle(error)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
LINE
 
 
SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightRectangle(tick)
IESLightIESMax(tick)
RECTANGLE
  
SphericalLightRectangle(tick)
HemisphericalLightRectangle(tick)
SpotLightSpotMax(tick)
IESLightIESMax(tick)
CIRCLE
 
 
SphericalLightRectangle

(tick)

HemisphericalLightRectangle

(tick)

SpotLightSpotMax(tick)
IESLightIESMax(tick)

 

 



Camera


UINative nameV-Ray plugin nameSupport
 

V-Ray CameraCameraPhysical
 

Image Modified

Mode:

Standard

VR Spherical Panorama

VR Cubemap

 


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10

 


(tick)

(error)

(error)

Stereo:

Side-by-side

Top-bottom

 

RenderView/stereo_on

 


(error)

(error)

(error)

Exposure (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure (EV) AutoSettingsCamera/auto_exposure
(error)

(tick)

White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance

(error)

Focus Source:

Fixed Distance

Fixed Point

 


 


(minus)

(minus)

Focus Distancefocus_distance(tick)
Defocuscombination of ISO, f_number(tick)
Vignettingvignetting(tick)



Geometry

(error)
Section
 
Column
 
width
Geometry
50%
Native NameV-Ray Plugin NameSupport
V-Ray DecalGeomDecal(tick)
V-Ray DisplacementGeomDisplacedMesh
(error)
(tick)
V-Ray FurGeomHair
(error)
(tick)
V-Ray Proxy MeshGeomMeshFile(tick)
V-Ray Proxy SceneVRayScene(tick)
V-Ray ScatterInstancer(tick)
Gaussian SplatGeomGaussians(error)
Column
width50%
RevitSupport
Revit families replaced with .vrmesh(tick)
Native Revit RPCs will render as grey planes(error)
Revit families replaced with a .vrscene(tick)
Infinite Ground Plane(error)
Fur(tick)
Displacement(tick)
 



Materials


Tabs Page
titleMaterials
 

 

 BlendBRDFLayeredEmissiveBRDFLight(tick)VRscanBRDFScanned(error)(tick)(error)OverrideMtlOverrideMtlToon
Native NameV-Ray Plugin NameSupport
BlendBRDFLayered
  • Base material
  • Layer materials

Bump


BRDFBump


  • Bump
  • Map

Car Paint


BRDFCarPaint 


  • Base color
  • Base Colorreflection
  • Base ReflectionBase Glossinessglossiness
  • Coat color
  • Coat strength
  • Coat glossiness
EmissiveBRDFLight(tick)
GenericBRDFVRayMtl(tick)
HairBRDFHair3(error)
Outline OverrideMtlToon(error)
OverrideMtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material
PBRBRDFVRayMtl(tick)
Subsurface Scattering

BRDFSSS2Complex

Scatter Color is not supported

GenericBRDFVRayMtl

PBRBRDFVRayMtl(tick)
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
(error)Toon Material
VRscanBRDFScanned(error)
WrapperMtlWrapper(error)
 
  • Base  material


The table below lists the AutoGen materials (native Revit materials automatically converted to V-Ray ones).

 

Native NameV-Ray Plugin NameSupport
LayeredBRDFLayered
(error)(tick)
GlazingBRDFVRayMtl(tick)
MetalBRDFVRayMtl(tick)
OpaqueBRDFVRayMtl(tick)
TransparentBRDFVRayMtl(tick)

 

 



VRayMtl


(error)
Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Image Modified

Diffuse Colordiffuse(tick)
Diffuse Color Texturediffuse(tick)
Diffuse Roughnessroughness(error)
Diffuse Roughness Textureroughness(error)

Image Modified

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness

 


option_use_roughness=0

option_use_roughness=1

 


(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 


brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4

 


(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back

(tick)

Max Depthreflect_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 


reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

 


(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Image Modified

Anisotropy(-1 to 1)anisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel

 


anisotropy_derivation=0

anisotropy_derivation=1

 


(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2

 


(error)

(error)

(error)

Map Channel/Setanisotropy_uvwgen
 
(error)

Image Modified

Dim Distance enabledreflect_dim_distance_on(error)
Dim Distancereflect_dim_distance(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Added

Translucency set to None

Image Modified

Translucency set to Volumetric

 

 

Image Added

Translucency set to SSS

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(tick)
Refraction Glossiness Texturerefract_glossiness(tick)
Thin-Walledrefract_thin_walled(tick)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color(error)
Fog Multiplier
Depth ()cm / Scale (cm)fog_mult

(tick)

Translucency:

None

Volumetric

SSS


translucency=0

translucency=5

translucency=6


(error)

(error)

(tick)

Scatter Color / SSS Colortranslucency_color

(tick)

Scatter Color Texture / SSS Color Texturetranslucency_color

(tick)

SSS Amounttranslucency_amount

(tick)

SSS Amount Texturetranslucency_amount

(tick)

Fog Biasfog_bias

(tick)

IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(error)
Refraction Glossiness Texturerefract_glossiness

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 


(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Image Modified

Dispersiondispersion_on(error)
Abbedispersion(error)

Image Modified

 

 



Fog Scatteringtranslucency(error)

Type:

Hard (wax) model

Hybrid

Back-side Color

Scatter Coeff

Thickness

Light Multiplier

 


translucency=1

translucency=3

translucency_color

translucency_scatter_coeff

translucency_thickness

translucency_light_mult

 


(error)

(error)

(error)

(error)

(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Image Modified

Coat Amountcoat_amount(tick)
Coat Amount Texturecoat_amount(tick)
Coat Colorcoat_color(tick)
Coat Color Texturecoat_color(tick)
Coat Glossinesscoat_glossiness(tick)
Coat Glossiness Texturecoat_glossiness(tick)
Coat IORcoat_ior(tick)
Coat IOR Texturecoat_ior(tick)

Image Modified

Coat Bump Enabledcoat_bump_lock(tick)

Coat Bump Mode:

Bump Map

Bump Texture Channel

Normal Map

 


coat_bump_type=0

coat_bump_type=5

coat_bump_type=1

 


(error)

(error)

(error)

Coat Bump Map Texturecoat_bump_map

(error)

Coat Bump Amountcoat_bump_amount(error)
Coat Bump Amount Texturecoat_bump_amount(error)

Image Modified

Sheen Colorsheen_color(error)
Sheen Color Texturesheen_color(error)
Sheen Glossinesssheen_glossiness(error)
Sheen Glossiness Texturesheen_glossiness(error)

Image Added

Thin Film Enabled

Image Removed

 
thin_film_on(error)
Thickness Map
(error)
Thickness Min (nm)thin_film_thickness_min(error)
Thickness Max (nm)thin_film_thickness_max(error)
IORthin_film_ior(error)

Image Added



Opacityopacity

(error)

Opacity Textureopacity

(tick)

1

Custom Source:

DIffuse Texture Alpha

Opacity Texture Alpha

 


opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3

 


(tick)

(error)

Mode:

Normal

Clip

Stochastic

 


opacity_mode=0

opacity_mode=1

opacity_mode=2

 


(tick)

(error)

(tick)

(tick)

1(error)

Image Modified

Bump Mode:

Bump Map

Normal Map

 


bump_type=0

bump_type=1

 


(tick)

(tick)

(error)

Bump Map Texturebump_map

(tick)

Bump Amountbump_amount

(tick)

Bump Amount Texturebump_amount

(error)

Image Modified

Mode:

Multiply

Blend amount

 


TexCombineColor/color

TexCombineColor/texture_multiplier

 

(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier

(tick)

Reflection Colorreflect/TexCombineColor/texture_multiplier

(tick)

Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier

(tick)

Refraction Colorrefract/TexCombineColor/texture_multiplier

(tick)

IORrefract_ior/TexCombineColor/texture_multiplier

(tick)

Refraction Glossinessrefract_glossiness/TexCombineColor/texture_multiplier
(error)

(tick)

Opacityopacity/TexCombineColor/texture_multiplier

(error)

 

(tick)


EmissiveBRDFLight
 

Image Modified

 


Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency
(error)
(tick)
Transparency Texturetransparency
(error)
(tick)
Emit On Back SidedoubleSided
(error)
(tick)
Compensate EVcompensateExposure
(error)
(tick)
Color*OpacitymultiplyByOpacity
(error)
(tick)
Image Removed

Image Added

Mode:

Multiply

Blend amount

 

TexCombineColor/color

TexCombineColor/texture_multiplier

 


(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor
(error)
(tick)
 BumpBRDFBump
 

Image Modified    

Basebase_brdf(tick)

Image Modified

Map:

Bump Map

Bump Texture Channel

Normal Map

bump_tex_color

map_type=0

map_type=5

map_type=1

(tick)

(tick)

(tick)

(error)

(tick)

Normal Map Type:

Tangent Space

Object Space

Screen Space

World Space

 

map_type=1

map_type=2

map_type=3

map_type=4

 


(tick)

(error)

(error)

(error)

(error)

Amountbump_tex_mult_tex
(error)
(tick)
Delta Scalebump_delta_scale(error)

 

 



Maps


Tabs Page
titleMaps
UINative nameV-Ray Plugin NameSupportNote

Image Modified

BitmapTexBitmap(tick)

Image Modified

ColorTexAColor(tick)Not supported in bump mapping

Image Modified

TemperatureTexTemperature(error)Not supported in bump mapping

Image Added

UVW Placement
(tick)

Image Modified

GradientTexRamp(tick)Not supported in bump mapping

Image Modified

Color CorrectionColorCorrection(tick)Not supported in bump mapping

Image Modified

Spline CurveTexRemap(tick)Not supported in bump mapping

Image Modified

Bezier CurveTexBezierCurveColor(tick)Not supported in bump mapping

Image Modified

Simple MixTexCombineColor(tick)Not supported in bump mapping

Image Added

LayeredTexLayered(tick)

Image Modified

Mix (Value)TexBlend(tick)Not supported in bump mapping

Image Modified

Mix (Operator)TexCompMax(tick)Not supported in bump mapping

Image Modified

Mix (Map)TexMix(tick)Not supported in bump mapping

Image Modified

Multi-Sub
 
TexMulti(tick)Not supported in bump mapping
(error)

Image Modified

Tri-PlanarTexTriPlanar(tick)Not supported in bump mapping

Image Modified

CheckerTexChecker(tick)Not supported in bump mapping

Image Modified

GridTexGrid(tick)Not supported in bump mapping

Image Modified

TilesTexTiles(tick)Not supported in bump mapping

Image Modified

ClothTexCloth(tick)Not supported in bump mapping

Image Modified

LeatherTexLeather(tick)Not supported in bump mapping

Image Modified

BulgeTexBulge(tick)Not supported in bump mapping

Image Modified

UVWTexUVW(tick)

Image Modified

WaterTexWater
(tick)Not supported in bump mapping
(error)

Image Modified

Noise ATexNoise(tick)Not supported in bump mapping

Image Modified

Noise BTexNoiseMax(tick)Not supported in bump mapping

Image Modified

CellularTexCellular(tick)Not supported in bump mapping

Image Modified

MarbleTexMarble(tick)Not supported in bump mapping

Image Modified

SplatTexSplat(tick)Not supported in bump mapping

Image Modified

SmokeTexSmoke(tick)Not supported in bump mapping

Image Modified

StuccoTexStucco(tick)Not supported in bump mapping

Image Modified

RockTexRock(tick)Not supported in bump mapping

Image Modified

GraniteTexGranite(tick)Not supported in bump mapping

Image Modified

SpeckleTexSpeckle(tick)Not supported in bump mapping

Image Modified

EdgesTexEdges
(error)
(tick)

Not supported in opacity mapping

Image Modified

FalloffTexFalloff(tick)Not supported in bump mapping

Image Modified

FresnelTexFresnel(tick)Not supported in bump mapping

Image Modified

CurvatureTexCurvature(error)Not supported in bump mapping

Image Modified

DirtTexDirt
(error)

 

 

 

 

 

 

(tick)Not supported in bump mapping



Environment


Native nameV-Ray plugin nameSupport
Environment FogEnvironmentFog(tick)

Geometry

Tabs Page
titleGeometry
RevitSupportRevit families replaced with .vrmesh(tick)Native Revit RPCs will render as grey planes(error)Revit families replaced with a .vrscene(error)Infinite Ground Plane(error)Fur(error)Displacement(error)