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This page provides information on the Image Sampler rollout in the Render Settings.
Overview
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What is Anti-Aliasing?
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One of the functions of image sampling is anti-aliasingis Anti-Aliasing (AA), which is the reduction of jagged edges in a renderingrender. The following example shows the basic difference between an image with anti-aliasing, and one without.
If only one sample is taken for the each of the pixels around the edge of the sphere, the choice of pixel color is limited to the dark gray at the edge of the object, or the ( white ) background. Using one of these colors (i.e. taking only one sample) makes the image look jagged. This is the equivalent of no anti-aliasing at all.
If two or more samples are taken in each pixel, the colors are averaged, and pixels at the edge of the object end up being a color in between the dark gray of the sphere and the white background. These in-between colors make the object appear smoother in the final rendering.
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Image Sampler
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Workflow Example of Render Mask
See how to re-render selected objects only using the Render Mask options.
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Progressive Sampler
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V-Ray GPU Progressive Sampler
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Bucket Sampler
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V-Ray GPU Bucket Image Sampler
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