Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Playback Speed

...


Section
Column
width40%55%

The simplest way to control the pace of the animation is using the Speed multiplier parameter.

With it, we can slow down or speed up the velocity of the whole animation to easily create cool slow-motion or time-lapse effects.

Column
width5%


Column
width55%40%

Image RemovedImage Added


Animating the Time Offset

...


Section
Column
width40%55%

For more complex time effects, since anima® 5.5.0, it is possible to animate with keyframes the Time offset value in 3ds Max.

Column
width5%


Column
width55%40%

Image RemovedImage Added


...


Section
Column
width40%

This allows the simulation playback to be modified at will, using standard keys and animation curves, which greatly expands the possibilities for creating original non-linear temporal effects.

Column
width5%


Column
width55%


...

Section
Column
width40%

The sameTime offsetanimable parameter can be used to apparently “stop” the motion of the actors by applying an animation curve set to linear and defining a time offset progression equal to the inverse of the real playback progression from the time bar in 3dsMax3ds Max.

For example, if we have a scene of 200 frames at 25 fps (8s), we should set a key at frame 0 with value 8 and another one at frame 200 with value 0.

Column
width5%


Column
width55%


...