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This page provides information on the V-Ray menu integrated in Maya's main toolbar.

 


Overview

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V-Ray includes a menu with easy shortcuts to some of the most commonly used V-Ray components.

The menu consists of

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three sections: the first one displays the V-Ray VFB

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and submits render jobs to Chaos Cloud; the second one offers quick access to commonly used options in V-Ray for Maya; and the third section covers the help functions in V-Ray for Maya.

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V-Ray Menu

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MenuDescription
Show V-Ray VFBOpens the V-Ray Frame Buffer.
Render in
Submit to Chaos CloudOpens the Submit to Chaos Cloud window, where you can submit your job and render it in Chaos Cloud.
Lights
Chaos Cosmos BrowserOpens Chaos Cosmos Browser, where you can find various assets ready for use.
V-Ray Material Library BrowserOpens the V-Ray
Lights submenu.Geometry
Material Library Browser if it is downloaded in advance with an earlier V-Ray version. If the V-Ray Material Library folder is empty, opens the Chaos Cosmos Browser instead.
Live-Link to Chaos Vantage

Initiates a Live-Link to Chaos Vantage. Right click to open the submenu:

- Initiate a Live-Link to Chaos Vantage

- Stop the Live-Link to Chaos Vantage

- Render Animation with Chaos Vantage

- Chaos Vantage Live-Link Settings

LightsOpens the V-Ray
Geometry
Lights submenu.
Tools
Create V-Ray ProxyCreates a V-Ray
Tools submenuOpens the
Proxy object.
Global Effects
Import V-Ray ProxyImports a
V-Ray
Global Effects submenu
Proxy object into the scene.
V-Ray
Bake Options
SceneOpens the V-Ray
Bake Options
Scene Manager.
V-Ray Object Properties

Opens the VRayObjectProperties submenu where you can:

-

Assign single V-Ray bake options

Apply multiple object properties nodes to selection

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Assign multiple V-Ray bake options

Apply single object properties nodes to selection

- Remove

V-Ray bake options

object properties from selection

- Remove

V-Ray bake options

object properties from selection and sub-hierarchy

- Force create

VRayBakeOptions

object properties node

- Show default
V-Ray
bake options

- Bake with V-Ray...

V-Ray Volume GridCreates a VRayVolumeGrid node.HelpOpens the Help submenu.About V-RayShows you information about the installed version.

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Displacement

Opens the VRayDisplacement submenu where you can:

- Apply multiple VRayDisplacement to selection

- Apply single VRayDisplacement node to selection

- Remove VRayDisplacement from selection

- Remove VRayDisplacement from selection and sub-hierarchy

- Force create VRayDisplacement node

V-Ray Fur

Opens the VRayFur

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Opens a VRayLightMesh
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MenuDescription
V-Ray Rect LightCreates a VRayLightRect, also known as Area Light.
V-Ray Dome LightCreates a VRayLightDome.
V-Ray SunCreates a VRaySun.
V-Ray SkyCreates a VRaySky.
V-Ray Sphere LightCreates a VRayLightSphere.
V-Ray Mesh Light

submenu where you can:

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Turn

Add VRayFur to selection

into lights

(works for meshes only)

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Turn selection into lights (apply single VRayLightMesh)- Remove light modifiers

Remove VRayFur from selection

- Remove

light modifier

VRayFur from selection and sub-hierarchy

- Force create

VRayLightMesh

VRayFur properties node.

V-Ray
IES Light
ClipperCreates a
VRayIES
VRayClipper.
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V-Ray DecalCreates VRayDecal.
V-Ray EnmeshCreates V-Ray Enmesh.
Chaos ScatterCreates a Chaos Scatter object.
V-Ray Gaussian SplatCreates a V-Ray Gaussian Splat.
V-Ray PlaneCreates a procedural infinite-plane primitive for V-Ray.
V-Ray Sphere FadeCreates a VRaySphereFadeVolume that renders just small parts of the scene by putting them in a special spherical locator.
V-Ray ToonCreates a VRayToon node that produces cartoon-style outlines on objects in

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Imports a V-Ray Proxy object into
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MenuDescription
Create V-Ray ProxyCreates a V-Ray Proxy object.
Import V-Ray Proxy
the scene.
V-Ray
Object Properties
Volume GridCreates a VRayVolumeGrid node.
V-Ray Bake Options

Opens the

VRayObjectProperties

V-Ray Bake Options submenu where you can:

- Apply multiple object properties nodes

- Assign single V-Ray bake options to selection

- Apply single object properties nodes

- Assign multiple V-Ray bake options to selection

- Remove

object properties

V-Ray bake options from selection

- Remove

object properties

V-Ray bake options from selection and sub-hierarchy

- Force create

object

VRayBakeOptions properties node

- Show default V-Ray

SceneOpens the

bake options

- Bake with V-Ray

Scene Manager

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V-Ray
Fur
Renderable Curves

Opens the

VRayFur

VRayRenderableCurves submenu where you can:

- Apply multiple VRayRenderableCurve to selection

-

Add VRayFur

Apply single VRayRenderableCurve node to selection

(works for meshes only)

- Remove

VRayFur

VRayRenderableCurve from selection.

- Remove

VRayFur

VRayRenderableCurve from selection and sub-hierarchy

- Force create

VRayFur

VRayRenderableCurve properties node

V-Ray MetaballCreates a VRayMetalball.
V-Ray
Displacement
NURBS Tessellation

Opens the

VRayDisplacement

VRayNURBSTessellation submenu where you can:

- Apply multiple

VRayDisplacement

VRayNURBSTessellation to selection

- Apply single

VRayDisplacement node

VRayNURBSTessellation to selection

- Remove

VRayDisplacement

VRayNURBSTessellation from selection.

- Remove

VRayDisplacement

VRayNURBSTessellation from selection and sub-hierarchy

- Force create

VRayDisplacement

VRayNURBSTessellation properties node

ToolsOpens the V-Ray
Plane
Tools submenu.
LicensingOpens the Licensing submenu. 
HelpOpens the Help submenu.
About Chaos V-RayOpens the About window.
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lights
V-Ray Lights submenu

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Opens the VRayRenderableCurves
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MenuDescription
Creates a procedural infinite-plane primitive for V-Ray.
V-Ray
Metalball
Rect Light
 Creates a VRayMetalball
Creates a VRayLightRect, also known as Area Light.
V-Ray
NURBS Tessellation
Dome LightCreates a VRayLightDome.
V-Ray SunCreates a VRaySun.
V-Ray SkyCreates a VRaySky.
V-Ray Sphere LightCreates a VRayLightSphere.
V-Ray Mesh Light

Opens a VRayLightMesh

Opens the VRayNURBSTessellation submenu where you can:

- Apply multiple VRayNURBSTessellation to selection

- Apply single VRayNURBSTessellation to selection

- Remove VRayNURBSTessellation from selection.

- Remove VRayNURBSTessellation from selection and sub-hierarchy

- Force create VRayNURBSTessellation properties node

V-Ray Renderable Curves

submenu where you can:

-

Apply multiple VRayRenderableCurve to selection

Turn selection into lights (works for meshes only)

- Turn selection into lights (apply single VRayLightMesh)

- Remove light modifiers from selection

- Remove light modifier

- Apply single VRayRenderableCurve node to selection

- Remove VRayRenderableCurve from selection.

- Remove VRayRenderableCurve

from selection and sub-hierarchy

- Force create

VRayRenderableCurve

VRayLightMesh properties node.

V-Ray IES LightCreates a VRayIES.
V-Ray Light ListerOpens the V-Ray Light Lister window.
V-Ray
Clipper
Light Meter
 Creates
Creates a
VRayClipper
VRayLightMeter node.
 
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tools
tools
V-Ray Tools submenu

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MenuDescription
V-Ray Light ListerOpens the V-Ray Light Lister window.
V-Ray Light MeterCreates a VRayLightMeter node.
Create
from
V-Ray
plugin
PluginNode

Opens the V-Ray plugin submenu where you can create:

- Texture
- Float texture
- Light
- Volume shader
- BRDF material
- Material

Import V-Ray
material
Material from
file
FileOpens the V-Ray Material Importer dialog.
V-Ray
StereoRig from cameras
Stereo RigCreates a V-Ray Stereo Rig.
V-Ray VRmat ConverterOpens the VRmat Converter.
Archive V-Ray SceneOpens the Archive V-Ray Scene window where you can export a .vrscene package archive with all asset files.
Convert to New VRayProxy NodeConverts old V-Ray Proxy objects (VRayMesh) to the new VRayProxy node.
Convert
Materials
Scene from V-RayOpens the Convert
Materials
Scene for V-Ray window where you can convert a material to a VRayMtl.
Migrate Legacy ScenesOpens the Migrate Legacy Scenes window, which migrates features that are deprecated and not fully compatible with V-Ray 5.
Opacity CutoutOpens the Opacity Cutout window, which converts low-poly opacity mapped objects to actual geometry cutouts.
Export Materials to USD

Opens the Export Materials to USD window, which allows V-Ray materials to be exported to USD files.

Export Materials to MaterialX (Experimental)

Opens the Export Materials to MaterialX window, which allows V-Ray materials to be exported to .mtlx file.

Check for Missing Cosmos AssetsOpens the Check for Missing Cosmos Assets window, which relocates or downloads missing Cosmos assets.
 
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Licensing

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submenu

 

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Creates a VRaySphereFadeVolume that renders just small parts of the scene by putting them in a special spherical locator
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V-Ray ToonCreates a VRayToon node that produces cartoon-style outlines on objects in the scene.
V-Ray Sphere Fade
Chaos AccountOpens the Chaos Account window.
Manage Chaos License ServerOpens the local License Server interface (http://localhost:30304). If you are using a remote connection to a License Server, note that this option will still open the localhost.
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Chaos Account

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This window shows you which account is logged in currently.

Press the Manage account button to open My Chaos portal and manage the licenses. You can assign, remove, allocate licenses to different users. For more information, see the My Chaos Portal Guide page.

To switch the current account, press the Sign Out button. 

If you haven't signed in yet, you can do so in this window:


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See Chaos plans & pricing link leads you to V-Ray's pricing list on Chaos website.

This window blocks all the rest of the UI, so make sure to close it once done to go back to Maya.

 
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help
Help submenu

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MenuDescription
TutorialsOpens the Tutorials page of the V-Ray for Maya online documentation.
DocumentationOpens the V-Ray for Maya online documentation.
V-Ray Ideas PortalOpens the V-Ray Ideas Portal, where users can submit, vote, and collaborate on creative suggestions.
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About Chaos V-Ray

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Provides information about the V-Ray version, that can be copied. It also provides copyright information and links to the Chaos website and documentation, the Chaos End-User License Agreement, and the Chaos Global Consumer Privacy Policy.

The About Chaos V-Ray window is accessible from V-Ray menu > About Chaos V-Ray.

 
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