changes.mady.by.user Lyubomira Toshkova
Saved on Jun 06, 2024
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This tutorial is a general guideline on how to export geometry through the alembic format and render it with V-Ray for Maya.
It resolves some current limitations in the alembic import and shows how to easily use Custom attributes workflow from Houdini to V-Ray for Maya.
The Houdini setup will not be discussed in detail. You can check the provided .hip file available for download.
To download scene files:
Want to follow along but don’t have a license?:
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