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V-Ray's extra attributes for the Surface Luminance node allow control of luminance calculation.

The most common workflow for the Surface Luminance node attributes is to connect the node to a floating texture input slot of an ExtraTex render element. This way you can control the Luminance mode showing in the ExtraTex channel. 

 

UI Path: ||Select Surface Luminance node|| > Attribute Editor > Attributes menu > VRay > Luminance options

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