Page History
This page provides information on Corona Interactive Rendering, its settings, and usage in Cinema 4D.
...
Section |
---|
To start Interactive Rendering in a floating window, go to the "Corona" menu at the top of the Cinema 4D interface and click "Interactive Rendering": Corona Interactive Rendering in a floating (undocked) window. |
...
Section |
---|
To start Interactive Rendering in the active (docked) viewport, go to the "Corona" menu at the top of the Cinema 4D Interface and click "Interactive viewport":
Corona Interactive Rendering docked in the viewport. |
...
Section | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Interactive Rendering Preferences
...
Section | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Interactive Rendering Denoising
...
Section | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
By default, your interactive rendering is denoised in real-time with using the Optix (NVIDIA AI) Denoiser. The main purpose of this denoiser is to provide fast, noise-free previews. It is applied almost in real-time during interactive or regular rendering, and after the rendering is stopped. It requires a supported GPU to work, which is detected during the Corona installation.
|
Render Selected
...
Section | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
...
Section | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Render Regions
...
Section | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...
...
Section | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Setting the DOF Focus Point from the VFB
...
Section | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Section | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Setting the DOF Focus Point from an Active Viewport
...
Section | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Section | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
...