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Overview
These features are supported by V-Ray for Unreal. Currently supported versions of Unreal Engine are 4.25.4, 4.1926.2 and 4.2027.2.
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For best results when importing vrscene files make sure your scenes are authored and optimized for V-Ray GPU 5, V-Ray GPU Next or V-Ray GPU 3.6. |
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All supported features from Unreal Engine are exported listed in the .vrscene. See Exporting vrscene files Rendering table below for full list. Only Render nodes for V-Ray Next5 are supported. V-Ray for Unreal only supports normal maps in tangent space. V-Ray for Unreal uses only the V-Ray Hybrid engine. |
Listed Supported Features
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3ds Max
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- Bitmap
- VRayHDRI
- VRayNormalMap
Maya
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- VRayPhysicalCamera BP
- Current Camera Settings - Sensor Width, Sensor Height; Focus Method; Manual Focus Distance; Current Focal Length
- V-Ray Physical Camera Settings - 3ds max Compatible; Enable Exposure; Film Speed(ISO); Shutter Speed S^-1; F-number; White Balance
- Color Mapping - Reinhard Burn Value
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V-Ray
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- Sequencer animation with Static Meshes
Unreal
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Footnotes
1 – Only for materials that have "Render materials from .vrscene" option enabled.
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