Page History
This page provides some details on the settings available for the V-Ray MtlRenderStats node in V-Ray.
Overview
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Node
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Parameters
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Example: Primary Visibility
This example shows the effect of the Primary Visibility parameter. The V-Ray Render Stats material is applied to the glass owl figurine.
When the Primary Visibility is disabled, the glass owl figurine is not visible to the camera but it is still visible in reflections and refractions. It also continues to cast shadows.
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Example: Visible in Reflections/Refractions
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This example shows the effect of the Visible in Reflections and Visible in Refractions parameters. The V-Ray Render Stats material is applied to the metallic owl figurine.
When Visible in Reflections is off, the metallic owl is transparent to reflection rays, and respectively when the Visible in Refraction is off, the metallic owl is transparent to refraction rays. When both options are off, the metallic owl is neither visible in the mirror plane nor in the glass owl figurine.
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Example: Cast Shadows
This example shows the effect of the Cast Shadows parameter. The V-Ray Render Stats material is applied to the metallic owl figurine.
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Example: Receive Shadows
This example shows the effect of the Receive Shadows parameter. The V-Ray Render Stats materials are applied to the both owls.
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Notes
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