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  • The .vrscene export.vrmesh exportV-Ray scene converter, and V-Ray Bitmap to VRayBitmap Converter tools are removed from the quad menu and moved to the new V-Ray menu.
  • The VRayVolumeGrid parameters are moved to the Global switches rollout: Render Setup > V-Ray tab > Global switches rollout (Advanced).
  • The Low GPU Thread option is moved from the Utilization rollout of the GPU Performance tab to the Select devices for V-Ray GPU rendering tool and the V-Ray GPU Render Devices Select rollout. The option is also renamed Low priority.
  • Starting with V-Ray 6, update 1, the V-Ray Light Lister has been deprecated. Configuration of lights in the scene is done in the Lights tab of the V-Ray Lister.
  • Starting with V-Ray 6, update 1, the V-Ray Camera Lister has been deprecated. Configuration of cameras in the scene is done in the Cameras tab of the V-Ray Lister.

Lights

  • The Generate diffuseDiffuse subdivs, and Diffuse multiplier options are removed from the UI.
  • In earlier V-Ray versions, matte objects always show the background. Since V-Ray 6, however, the matte objects show the V-Ray Dome light instead of the background when a V-Ray Dome light is present in the scene.
  •  With V-Ray 6, update 1, instanced lights by VRayInstancer / Forest Pack / Rail Clone, etc. are part of the Light Select RE of the respective source light.

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