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Filter Color – A color multiplier for the material sample that can be used to tint the material. (It affects the color of the reflections as well. Acts as a post effect.) See the Filter Color example below.

Paint Color – Changes the color of the material without losing the texture or changing the reflection color. For example, it can be used to changing change the color of wood or leather without losing the material texture.

Gamma – Controls the color curve correction of the material. Use this parameter carefully, it violates the linear workflow and may lead to some energy preservation issues.

Saturation – Controls the saturation of the material (including Filter Color and Paint Color if used) as a post effect. See the Saturation example below.

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