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Parameters

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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB –  – Enables the render element inside the V-Ray Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Color mapping – Applies the color mapping options specified in the the Color mapping rollout  rollout (Render Setup window > V-Ray tab) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise – Specifies whether to denoise this render element.

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Common Use

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The Raw Reflection Render Element is useful for changing the appearance of reflective scene elements in compositing or image editing software after the scene is rendered. See below how a scene looks before and after post-production. The reflections are reduced by increasing the intensity of the Reflection Filter RE. The result is then multiplied by the Raw Reflection to achieve the full reflections.

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