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Targeted – Specifies whether the camera has a target in the 3ds Max scene or not. If enabled, you can determinate the type of the camera. This mostly has an effect on the motion blur effect produced by the camera.

Still cam – Simulates a still photo camera with a regular shutter.
Movie cam – Simulates a motion-picture camera with a circular shutter.
Video camSimulates a shutterless video camera with a CCD matrix.

Target distance – Shows the distance from the camera to the camera target, when Targeted is enabled.

Focus distance – If enabled, specifies the distance at which objects are in focus.

Show cone/grid – Controls whether and when to show a preview of the camera field of view and focus plane.

Selected – Only shows the preview when the camera is selected. 
Always
 – Constantly enables the preview. 
Never
 – Constantly disables the preview.
Cone only – Displays the cone in the viewport but removes the grid for the camera view.

Show horizon line – When enabled, displays the camera horizon line in the viewport.

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