Page History
HideElements cssselector #tocVertical, #tocHorizontal
This page gives information on how V-Ray lights illuminate objects in Viewport 2.0.
Versions Prior Maya 2017
...
In order to preview the viewport lighting in Maya versions prior to 2017, there are two things to be done. Switch to the OpenGL - Legacy rendering engine for Viewport 2.0 and enable Textured view and All lights in the viewport.
Section | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Additional Information
...
In Maya versions prior to 2017, V-Ray uses an "old" approach (draw overrides) to draw the shaders, textures and lights in the Maya viewport. This always requires OpenGL, and more precisely – the Legacy OpenGL driver mode.
...
For information on the Viewport 2.0 known limitations, visit the Known Issues and Limitations page.